David Howell – Technical Director at THQ Australia

“…. Tony's work at StudioOz resulted in changes that reclaimed over 10ms of frame time (of 33ms) and at least 15Mb of precious system memory!”

The current generation consoles are incredibly complex machines and time constraints often mean that programmers have barely enough time to implement a feature set let alone optimise it. This means that programmers usually only gain a rudimentary understanding of the finer points of optimisation and the hardware that your code runs on.

Overbyte specialises in understanding how the console hardware works and can help your programmers to understand it too, and thereby utilise it more efficiently for better performance.

Tony Albrecht has years of experience in speaking at conferences and teaching programmers highly technical skills. He has trained students at universities, taught programmers from many studios around Australia and New Zealand and presented Master classes in Paris and Shanghai.

Serious. Game. Performance.