Game Porting

David Howell – Technical Director at THQ Australia

“…. Tony's work at StudioOz resulted in changes that reclaimed over 10ms of frame time (of 33ms) and at least 15Mb of precious system memory!”

We can take your PC game and port it to the platform of your choice. Whether it’s a 3rd party engine or your own, we can take a look at it and let you know what's involved in moving it to other platforms and give you a quote on the work involved.

Most developers do not have the skills in their core team to undertake the game porting process with a degree of comfort and certainty. Our team has that experience and can achieve the outcome you require – we understand the technology, budgets, timeframes and submission and certification process – most importantly we will know your game as good as you do.

Serious. Game. Performance.